AI Insights · Timothy · January 2023
Top 5 Superhero Games in South America Q4 2022: Performance Insights
Discover the performance trends of the top 5 superhero games in South America during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the superhero games category saw notable performances across South America, with data sourced from Sensor Tower. Here’s a breakdown of the top 5 superhero games on a unified platform.
Marvel Contest of Champions from Kabam Games, Inc. experienced significant fluctuations in weekly revenue, reaching a peak of approximately $203K in the week of December 19. Weekly downloads exhibited a relatively stable trend, peaking at 28.3K at the start of October. Active users remained consistent, with a slight dip from 117.8K to around 104.7K by the end of December.
X-HERO by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED showed an impressive increase in weekly downloads, especially in mid-October, peaking at 383K. The game’s weekly revenue fluctuated, reaching its highest at approximately $71.6K in the week of October 24. Active users saw a peak of 919K in mid-October before settling at around 389K by the end of December.
MARVEL Future Fight from Netmarble Corporation had steady weekly downloads, with numbers around 41K in late October. The game's revenue peaked at approximately $49.8K in the week of November 28. Active user numbers remained fairly stable, hovering around 245K in late October and ending the quarter at roughly 211K.
MARVEL Strike Force: Squad RPG by Scopely, Inc. saw a gradual increase in weekly revenue, peaking at about $19.1K in the week of November 21. Downloads also showed a slight upward trend, reaching 8.9K in the final week of December. Active users remained consistent, ending the quarter with approximately 21.8K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a substantial increase in weekly downloads, peaking at 228.9K in early October. The game's revenue showed significant variation, reaching a high of around $43.3K in the last week of December. Active users saw an increase from 230K at the start of the quarter to approximately 247.7K by the end.
For more detailed insights and data, visit Sensor Tower.